Emanuel Garcia

¿Quién soy?

I am a Mechanical Engineer with over 5-years of experience in the Medical Devices and Pharmaceutical industries. Now, I am a narrative designer project manager with a passion for storytelling. As an engineer, I learned the importance of quality and collaboration. Compromise and acceptance are keys to a happy team; I strive for that. The more we learn from each other, in culture or pursuits, the more we build as a team.

I have experience in narrative design and project management for tabletop RPGs and video games. Nothing else excites me more than designing interactive media for players to experience. I fully commit to creating immersive stories. You can follow my work on Twitter and Patreon as Mr. Stidz. I’m also a team member at Cyberpunk Day. We manage cyberpunk content from talented creators and showcase them on October 10th.

¿Cómo te puedo ayudar?

I provide Narrative Design consultation and freelance writing services for tabletop and video game projects. I prepare lore documents, character sheets, and scripts. I also design branching narrative prototypes using Twine or Articy Draft. Moreover, I provide storyboards for cinematic or in-game cutscenes. You can find my published content through DriveThruRPG and Patreon. Check out my portfolio below with more information regarding each project and writing samples. Contact me directly by email at egarciacruz@outlook.com or by telephone at (787) 649-7721.

Muestras de Escritura

In-Game Scene: Script Format (6 pages)

Designed for the tutorial level of Greater Powers (MMORPG)

Character Barks: Character Sheet (2 pages)

Created as a sample from the MMORPG, Greater Powers.

Twine Game: Branching Dialogue (16 minutes)

Created and designed as a personal project set in the world of Mega Building One.

Item & Creature Descriptions: List (1 page)

Created for Legends of Venari BYOPills Collaboration Event.

Portafolio

Legends of Venari is a monster-catching RPG available to play on PC and Mobile.

Role: Game Designer / Narrative Designer

  • Proofread and edited in-game texts such as monster and item descriptions.
  • Designed systems such as spawning, leveling, and economy using Excel.
  • Assisted with the planning of world-building content for the upcoming full release.

Greater Powers is an upcoming skyship epic-fantasy MMORPG coming to Xbox Series X, PlayStation 5, and PC.

Role: Narrative Designer

  • Designed storyboards for the cinematic animation demo.
  • Collaborated with the Creative Lead and 2D Artists for the completion of scripts and storyboards.
  • Mentored other team members on the basics of narrative design.

Behbes Adventures is an upcoming action-adventure platformer coming to PC.

Role: Narrative Designer

  • Created lore documents and character sheets.
  • Wrote character dialogue and storylines. 
  • Designed sample level designs according to the narrative.

CRIME CITY is a tabletop role-playing game system agnostic adventure.

Role: Game Designer / Writer

  • Designed a simple system where Game Masters can implement their preferred ruleset.
  • Created original mini-games using dice.
  • Designed book layout using Microsoft Office.
  • Creé antecedentes de personajes, ubicaciones, encuentros y diálogos.
  • Contraté y administré trabajadores independientes para editar y crear arte para este módulo.

The Emerald is a tabletop role-playing game system agnostic adventure.

Role: Game Designer / Writer

  • Designed a simple system where Game Masters can implement their preferred ruleset.
  • Designed book layout using Microsoft Office.
  • Creé antecedentes de personajes, ubicaciones, encuentros y diálogos.
  • Hired and managed freelancers to edit text and design maps.
  • Diseñé promociones y banners para redes sociales utilizando Microsoft Office.

Chill Mist Valley is a tabletop role-playing game scenario based on the D&D 5e system by Wizards of the Coast.

Role: Game Designer / Writer

  • Diseñé un "stat block" para un monstruo Fey con una calificación de desafío de 13.
  • Creé el perfil del personaje y la historia del monstruo Fey, Rosemarinia.
  • Wrote a short story (1124 words) about Rosemarinia and the Fey court.

Mega Building One is an upcoming tabletop role-playing game system-agnostic cyberpunk setting and adventure.

Role: Writer / Producer

  • Wrote and designed a 60-page document filled with dice mechanics and lore.
  • Diseñé el diseño del libro usando Microsoft Office.
  • Dirigí más de una docena de probadores con críticas constructivas y comentarios. 
  • Conecté con editores y artistas para la finalización de este proyecto.

Dead Lotus is an upcoming cyberpunk tabletop role-playing game adventure in partnership with Cybernation Uncensored.

Role: Game Designer / Writer

  • Wrote and designed a 34-page document filled with lore, characters, and dialogue.
  • Designed book layout using Microsoft Office.
  • Contacté con un editor de juegos cyberpunk para la adquisición de artistas y editores.
  • Gestioné el proyecto con el editor e impulsé la dirección creativa para completar este proyecto.

Legends of Venari is a monster-catching RPG available to play on PC and Mobile.

Role: Game Designer / Narrative Designer

  • Proofread and edited in-game texts such as monster and item descriptions.
  • Designed systems such as spawning, leveling, and economy using Excel.
  • Assisted with the planning of world-building for the upcoming full release.

Greater Powers is an upcoming skyship epic-fantasy MMORPG coming to Xbox Series X, PlayStation 5, and Steam.

Role: Narrative Designer

  • Designed storyboards for the cinematic animation demo.
  • Collaborated with the Creative Lead and 2D Artists for the completion of scripts and storyboards.
  • Mentored other team members on the basics of narrative design.

Behbes Adventures is an upcoming action-adventure platformer coming to PC.

Role: Narrative Designer

  • Created lore documents and character sheets.
  • Wrote character dialogue and storylines. 
  • Designed sample level designs according to the narrative.

CRIME CITY is a tabletop role-playing game system agnostic adventure.

Role: Game Designer / Writer

  • Designed a simple system where Game Masters can implement their preferred ruleset.
  • Designed original mini-games using dice.
  • Designed book layout using Microsoft Office.
  • Creé antecedentes de personajes, ubicaciones, encuentros y diálogos.
  • Contraté y administré trabajadores independientes para editar y crear arte para este módulo.

The Emerald is a tabletop role-playing game system agnostic adventure.

Role: Game Designer / Writer

  • Designed a simple system where Game Masters can implement their preferred ruleset.
  • Designed book layout using Microsoft Office.
  • Creé antecedentes de personajes, ubicaciones, encuentros y diálogos.
  • Contraté y administré trabajadores independientes para editar y crear arte para este módulo.
  • Diseñé promociones y banners para redes sociales utilizando Microsoft Office.

Chill Mist Valley is a tabletop role-playing game scenario based on the D&D 5e system by Wizards of the Coast.

Role: Game Designer / Writer

  • Diseñé un "stat block" para un monstruo Fey con una calificación de desafío de 13.
  • Creé el perfil del personaje y la historia del monstruo Fey, Rosemarinia.
  • Wrote a short story (1124 words) about Rosemarinia and the Fey court.

Mega Building One is an upcoming tabletop role-playing game system-agnostic cyberpunk setting and adventure.

Role: Writer / Producer

  • Wrote and designed a 60-page document filled with dice mechanics and lore.
  • Designed book layout using Microsoft Office.
  • Dirigí más de una docena de probadores con críticas constructivas y comentarios. 
  • Conecté con editores y artistas para la finalización de este proyecto.

Dead Lotus is an upcoming cyberpunk tabletop role-playing-game adventure in partnership with Cybernation Uncensored.

Role: Game Designer / Writer

  • Wrote and designed a 34-page document filled with lore, characters, and dialogue.
  • Designed book layout using Microsoft Office.
  • Contacté con un editor de juegos cyberpunk para la adquisición de artistas y editores.
  • Gestioné el proyecto con el editor e impulsé la dirección creativa para completar este proyecto.

Muestras de Producción

An original narrative design presentation was created to inspire aspiring designers around the world. We discuss the definition of narrative design, what skills are necessary, and how to get started in the field.

Thank you to special guests Colin McComb, Mateusz Tomaskiewicz, Nick Jones, Shirley McPhaul, Simon Geaudroult, and Matthew A. Goodwin! In addition to talking about narrative design, we also delve into the topic of the video game industry in Puerto Rico.

Role: Producer

  • Interviewed and networked well-known designers, writers, and academics of the industry.
  • Video and audio edited the presentation using Da Vinci Resolve and Audacity.
  • Designed the presentation using Microsoft PowerPoint.
  • Wrote video script (3166 words).
  • Recorded voice-over using Audacity.
  • Created a time management spreadsheet using Microsoft Excel. 

Terraternity es un juego de mesa cooperativo temático diseñado para 2 a 6 jugadores.

¡Trabajen juntos para reducir las emisiones de CO₂ estratégicamente y creen centrales eléctricas en todo el planeta para salvar a Terra! Lucha contra el cambio climático como 1 de 4 personajes y apila cubos para evitar cualquier desastre natural que pueda caer sobre la Tierra.

Role: Producer / Copywriter

  • Copywrote social media posts and Kickstarter page.
  • Translated rule book from English to Spanish.
  • Liaised with editors, photographers, and actors to produce a 60-second video.
  • Designed and copywrote email promotions to promote Kickstarter launch.
  • Organized weekly meetings with the project director to establish tasks prior to the Kickstarter launch.

Cyberpunk Day is an online event to celebrate the genre and all its contributors and creators such as Mike Pondsmith, William Gibson, and Philip K. Dick.

El cofundador de Cyberpunk Day, Matthew A. Goodwin y yo, organizamos una sesión de entrevistas con Mike Pondsmith de R. Talsorian Games.

Role: Producer

  • Coordinated interview with Media Ambassador of R. Talsorian Games.
  • Designed interview questions in accordance with the theme of Cyberpunk Day and R. Talsorian Games’ IP.
  • Conducted interview with Matthew A. Goodwin through Zoom.

HighShelfCollective ran a charity event under the Trevor Project to support the LGBTQ+ community.

Dirigí una sesión de juego Cyberpunk Red, The Crow Bar, con otros 4 miembros del equipo HSC.

Role: Game Master

  • Wrote an original one-shot adventure called The Crow Bar available to download on Patreon.
  • Game Mastered a 4-hour session with 4 other players using the Cyberpunk Red system.
  • Created several game scenarios with a variety of battle maps and character tokens using Roll20.